June 30, 2006 at 7:01 pm
· Filed under JumboPlay!, Featured Game

Yes, this is another one of those blog about how women are potraited in games.
Damsel in distress in games have reach an all time high, with Princess Peach from Super Mario Brothers series being the most iconic of them all.
Then there is the feisty Playboy playmate type whom the only quality is being feisty and a Playboy playmate. Yes, this is your round of the mill “chick-in-armor”(which reveal so much you have to wonder why bother wearing one in the first place), “skin-tight-leather-girl” who spots perfect poker face.
You cannot begin to imagine the breath of fresh air when Jade from Ubisoft’s Beyond Good and Evil show up in JumboPlay’s Game on Demand game list. Instead of me telling you feminism, it is best to leave it to a feminist such as Sour Duck and GirlGotGameto tell you the honest truth from the women’s point of view.
Read source article by Sour Duck.
Read source article by GirlGotGame.
Beyond Good and Evil - Official Site
Technorati Tags: Princess Peach, Super Mario, Ubisoft, Beyond Good and Evil, JumboPlay, Game on Demand, feminism
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June 29, 2006 at 11:09 am
· Filed under Newsletters, Press Release
The third JumboPlay newsletter for the month of June 2006, featuring Pirate Poppers.
View Newsletter here!
Technorati Tags: JumboPlay, Pirate Poppers
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June 26, 2006 at 2:09 pm
· Filed under JumboPlay!
Sudoku (数独, sūdoku?), also known as Number Place, is a logic-based placement puzzle. The aim of the puzzle is to enter a numerical digit from 1 through 9 in each cell of a 9×9 grid made up of 3×3 subgrids (called “regions”), starting with various digits given in some cells (the “givens”); each row, column, and region must contain only one instance of each numeral. Completing the puzzle requires patience and logical ability. An early variant of the puzzle was published in a French newspaper in 1895 and may have been influenced by the great Swiss mathemetician Leonhard Euler, who likely created Latin squares. Modern interest in Sudoku stems from a revival in Japan in 1986, leading to widespread international popularity in 2005.
The above is the explaination provided in Wikipedia.
Sudoku is an interesting trend that has been going around for the past couple of years. It has been entertaining cusual players and die hard fans in public transport, cafe, homes and just about any place that you can read and write in. Hailed as the next best thing to Crossword Puzzles, this mental exercise of a game too have take that leap into the digital age.
Try out Sudoku Quest, published by Oberon and service to you by JumboPlay.
Technorati Tags: Sudoku, Sudoku Quest, Oberon, JumboPlay
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June 23, 2006 at 3:21 pm
· Filed under JumboPlay!, Articles
Recently we’ve had the chance to talk about the upcoming Neverwinter Nights 2 with the game’s Lead Designer, Ferret Baudoin. Our current interview focuses on the game’s conversion to the 3.5e of the Dungeons & Dragons rules.
SP: One of the revealed new base classes is the relatively unknown warlock from the Complete Arcane supplement. Can you tell us what has prompted the inclusion of the warlock, and what the players can expect from this class? How does it differ from the standard wizard and sorcerer classes?
Read more….
Technorati Tags: Neverwinter Nights 2, Ferret Baudoin, Dungeons & Dragons
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June 23, 2006 at 2:51 pm
· Filed under JumboPlay!, Articles
Jonric: How did you go about selecting the monsters we’ll have to overcome in Neverwinter Nights 2, and will many return from the first game? What are a couple of notable examples?
Ferret Baudoin: There are so many monsters in Dungeons and Dragons… tomes and tomes of baddies to encounter, crush, and loot. There are many monsters specifically built for Faerûn (the Forgotten Realms) - but we’ve mostly been focused on adding the classic D&D ones plus a few that are important to our single-player campaign.
Read more….
Technorati Tags: Neverwinter Nights 2, Ferret Baudoin, Dungeons and Dragons, Forgotten Realms, D&D
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